Senior Dialog Coordinator


Posted 05.03.2017

Join the world-renowned Sound team at Santa Monica Studios, creating and managing high-quality dialog content for 1st party product development projects. The ideal candidate must be passionate about making great games, be a strong problem-solver and an effective communicator. The successful candidate will have a creative vision, excellent communication and organizational skills and passion to succeed.


  • Frequently collaborate with the sound team, game designers and producers to push the bar for creating sonically rich, high-quality games and content
  • Organize the audio assets required by each project in a logical way to best facilitate implementation and final execution
  • Manage dialog content on multiple projects
  • Own audio pipeline documents and collaboration with the game developer team and key team members


  • Knowledge of audio production, editing and mastering is required; this includes direct working knowledge in Recording, Editing and Mastering
  • The use of microphones, audio processing equipment, and recording devices (both in the field and in the studio) are required
  • Must have knowledge of professional audio editing tools like (but not limited to) ProTools, SoundForge, Bias Peak, Waves Plugins, sequencers, etc.
  • Knowledge of signal processing devices such as compressors, limiters, equalizers, etc.
  • Proven and demonstrable qualifications in dialog editorial and mixing for pre-rendered linear cinematics of varying complexity and content styles
  • Mixing in multiple formats such as 5.1, quad, etc.
  • Knowledge and command of Pro Tools templates and session set up for mixing in various formats quickly and collaboration
  • Proven qualifications in scripting game sounds using commercially available sound middleware and/or internal/proprietary game development tools such as Sony’s Scream, Wwise, Fmod, Maya, Unreal Engine, etc.
  • Understanding of which microphones and recording hardware to use for each recording objective, with a focus on ADR, Motion Capture Dialog, and other field dialog recording
  • Proven experience working with game development teams and coordinating with various game departments such as production, script writers, creative directors, localization teams, etc.
  • The ability to work collaboratively with the other members of a game development team
  • Proven record of professionally written and verbal communication skills
  • Ability to work on pressure and tight deadlines while maintaining professional respect and courtesy to developers and team members
  • Must have a credited record of dialog related work on shipped AAA titles
  • Relevant accredited education in the field of audio \ sound design \ television \ broadcasting


  • Knowledge or familiarity of scripting languages such as LUA, Python, etc.
  • Knowledge of field recording techniques preferred

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