Technical Art Lead

Regular/Full-Time

Posted 02.05.2019

We are God of War! Join us!

You are into games – you love playing them and you love making them. And you’re half coder and half artist – you get both, you help each understand the other, and you can translate from art to tech and back again, so everyone gets the most out of the tools and knows what to ask for to get awesome art up onto the screen.  

And you are talented and motivated, with tons of initiative.  You get things done and have a passion for making the people around you learn and grow. Sound like a good fit?  If so, give us a shout.

AND NOW A WORD FROM MANAGEMENT…

 

RESPONSIBILITIES

  • Research, define, extend, and maintain production pipelines, processes, and workflows
  • Interface with stakeholders. Liaise between team members; drive collaborative projects
  • Identify problems; solve them: invent or build robust, quality technical implementations
  • Refine and improve artist workflows
  • Mentor and guide art, FX and lighting team members in areas of expertise; instill best practices
  • Partner with leads and directors to meet visual and technical standards
  • Help with optimization efforts by educating team members as well as driving profiling automation and workflows.

REQUIREMENTS

  • Bachelor’s degree in Computer Science, Engineering, Graphic Art or a related field or equivalent experience
  • Minimum five years of professional experience in computer-generated art
  • Understanding of the following:
    • Artist workflows
    • VFX authoring (particles, flip books, flow maps, etc)
    • Lighting theory (PBR/PBL, LUTs, etc)
    • HDR pipeline and color theory
    • Profiling and optimizing content for real time rendering
  • Solid understanding of 3D math
  • Good understanding of algorithm design and of their inherent complexity
  • Ability to write clean, maintainable and extensible code with attention to reusability
  • Understanding of software architecture and design
  • Intimate knowledge of Maya and computer graphics as demonstrated in a portfolio
  • Experience in coding user-facing tools; knowledge of good UI design principles
  • Working knowledge of in C++ is preferred, along with Python / PySide and MEL
  • Enthusiasm and initiative
  • Excellent spoken and written communication

What’s hot

  • For the first time in our studio history we are permanently installing a piece of incredible fan art in our lobby, forever. This amazing LEGO craftsmanship from @steponabrick is among the highest quality caliber of fan creations we’ve ever seen. Thank you so much Marius Herrmann for visiting our studio all the way from Germany to bring the incredible magic of your work to us. We can’t stop staring, it’s gorgeous. 

  • We are proud to recognize and celebrate International Women's Day 2019 with you #BalanceforBetter

  • We've partnered with Gaming Heads to create these Kratos and Atreus Exclusive Mini Figures. The two-pack includes a 3.5-inch-tall Kratos figure and a 2.75-inch-tall Atreus figure -- perfectly sized to display virtually anywhere. With Kratos holding his Leviathan Axe and Atreus with his Talon Bow at the ready, these figures are surprisingly detailed. They've also made an exclusive Bronze version that looks straight out of Tyr's temple.