My experience with the event was made enjoyable thanks to everyone at Sony, including Chuck Doud, Pete Scaturro, Keith Leary, Joel Yarger, Kevin Scharff and Jason Swan. The musicians were remarkably supportive, in part thanks to organizational help from Peter Rotter, Marc Sazer, Steve Dress, Tim Davies and Julie Gigante. And I was personally held together in one piece thanks to everyone on my Sparks & Shadows team, especially Joe Augustine, Sam Ewing, Joanna Pane, and Kaiyun Wong. And I must thank SIE Worldwide Studios chairman Shawn Layden for entertaining this crazy idea in the first place. I was honored to lay down some heavy orchestral fanfare for his walk out on stage.
At the start of the performance, with nearly two years of work behind me, I stood before the orchestra and took a deep breath. I gave the cue and my God of War theme was heard by an audience for the first time. The moment the melody reached its climactic notes, the audience erupted into cheers, as if what they heard was the chorus to their favorite song. But, they had never heard it before! I had always hoped the theme would resonate with fans, and at that exact moment, I knew it had.
After the overture concluded, the audience burst into cheers. They still had no idea what the music was for, but they were pumped. When the curtain raised, and the actual gameplay began, I cued the orchestra as Kratos emerged from the shadows, confirming at long last, that this was the announcement of God of War. Words fail to describe how I felt in that moment. The reaction from the crowd was thunderous, threatening to shake the walls. The whole auditorium was on its feet.