santa
monica
studio
the player experience
matters most.
At Sony Santa Monica, our players come first in every
decision we make.
At Sony Santa Monica, our players come first in every decision we make.
Creativity Rules -
Great ideas can come
from anyone.
Whether it's an internal project (God of War) driven by our star in-house
development team, or an exciting outside project (The Order, Sound
Shapes, Journey to name a few) mentored by our external development
team, our process is built around creativity from the ground up.
Whether it's an internal project (God of War) driven by our star in-house development team, or an exciting outside project (The Order, Sound Shapes, Journey to name a few) mentored by our external development team, our process is built around creativity from the ground up.
The team is everything.
Quality is in our hands.
Composed of diverse, ambitious, and highly collaborative creatives,
we never fear changing course and achieve these goals as a team.
We empower and trust, and succeed together.
Composed of diverse, ambitious, and highly collaborative creatives, we never fear changing course and achieve these goals as a team. We empower and trust, and succeed together.
our story
Santa Monica Studio occupies “The Reserve”, a building that was previously a U.S. Post Office facility, located 1 mile from the sunny coast of Southern California, in the heart of “Silicon Beach”.

Our Studio is composed of diverse, ambitious, and highly collaborative creatives who empower, trust, and succeed together to deliver the highest quality AAA PlayStation products. With origins from Brazil to Poland to small town USA, the studio is home to over 200 world class talented developers putting the player experience first in every creative decision.

Established in 1999, Santa Monica Studio became renowned for excellence in the action/adventure genre with the success of God of War® and its sequels. The God of War® series has won hundreds of awards around the world including ten awards and thirteen nominations from the AIAS (The Academy of Interactive Arts & Sciences), and three awards and seven nominations at the BAFTAs (The British Academy of Film and Television Arts).

Building upon God of War team's commitment to excellence in presentation and core mechanics, Santa Monica Studio has also been a pioneer in innovation and mentoring new voices in gaming. Based on a model established with the widely acclaimed thatgamecompany (flOw, Flower, Journey), Santa Monica Studio has since acted as an incubator for the Giant Sparrow team (The Unfinished Swan) and SuperBot Entertainment (PlayStation All-Stars Battle Royale).

The studio team has also been a leader in the downloadable space, publishing innovative and award-winning games for the PlayStation®Network, including flOw, Flower, Journey, Warhawk, Linger in Shadows, Everyday Shooter, Fat Princess, Escape Plan, Sound Shapes, The Unfinished Swan, the PixelJunk series, Hohokum and more.

What’s hot

  • For the first time in our studio history we are permanently installing a piece of incredible fan art in our lobby, forever. This amazing LEGO craftsmanship from @steponabrick is among the highest quality caliber of fan creations we’ve ever seen. Thank you so much Marius Herrmann for visiting our studio all the way from Germany to bring the incredible magic of your work to us. We can’t stop staring, it’s gorgeous. 

  • We are proud to recognize and celebrate International Women's Day 2019 with you #BalanceforBetter

  • We've partnered with Gaming Heads to create these Kratos and Atreus Exclusive Mini Figures. The two-pack includes a 3.5-inch-tall Kratos figure and a 2.75-inch-tall Atreus figure -- perfectly sized to display virtually anywhere. With Kratos holding his Leviathan Axe and Atreus with his Talon Bow at the ready, these figures are surprisingly detailed. They've also made an exclusive Bronze version that looks straight out of Tyr's temple.